I think there could be ways around this, but I need to think on it more.
#Mario kart ds rom size code
carcs into the final version, it may work, but my guess is the code that tells the game where to find the textures is not within the individual. That also explains why the *Tex.carc files for finished courses are quite large in filesize while the *Tex.carc files for textureless/unfinished courses have very small filesizes. You'll also notice that the carc courses in the kiosk version are about twice the size (in KB) as the final version rom, which would support this assumption. dokan_course.carc AND dokan_courseTex.carc). just dokan_course.carc), whereas the textures are in seperate files on the final rom (ex. If you look at the file structure, the location of the of the textures is within the course carc itself on the kiosk rom (ex.
#Mario kart ds rom size Patch
(Also, be sure to apply the patch to a clean, untrimmed/unhacked version of the rom, else it's liable to fail) Play through it.Īlso, the levels are somewhat glitchy, and various things can cause the game to freeze (excessively using items, falling off the course, etc.) Peach Circuit (GBA) -> Test Circle - Small one-lap circle Too bad it didn't make it in the final game. Moo Moo Farm (N64) -> Mario Circuit (Gamecube Beta) - This is actually a pretty complete course. Yoshi Falls -> Waluigi Pinball (Beta) - This is pretty cool, there's a whole section of the beta course that runs over the main pinball area.Ĭheep Cheep Beach -> DK Pass (Beta) - Pretty much completely different from the version of this course in the final game. Hack kiosk mario kart ds - kiosk beta course mod.ips - 12.82MBīecause the Kiosk rom doesn't let you select courses individually, you have to play through the courses in sets of four.įigure 8 Circuit -> Not changed.
#Mario kart ds rom size download
You can download the ips patch here (run as usual): Doing this, I was able to get five beta courses to work. Okay, so I hacked a copy of the Kiosk Demo rom using the same method as described above. If someone wants to rehost this, go for it. Everything else here has been the hard work of others. You can also try patching your rom with Yoshi Jr.'s patch, but I couldn't get it to work, so you're on your own there:ĮDIT: A newer (working) version of Yoshi Jr's patch can be found here:įinally, I simply compiled this information and created this particular file in the space of an afternoon. It is not too difficult if you are patient: I used the following links to create this rom. However, as far as I can tell, the Kiosk Demo rom has not been dumped, so we will have to wait. Apparently, the Kiok Demo cart has these files, so if anyone is able to get a hold of this rom, let me know and I should be able to texturize the beta levels and possibly include the lost ones. This is because the files required to accomplish this came from an earlier build of the game. You might notice that the courses in the videos are fully functional and fully textured. Gamecube Mario Circuit (Beta, with texture): To see the videos of what these courses look like, simply follow the youtube links: There were several beta courses which caused the game to crash as well. I have only tested them in single player time trial/battle mode with default settings, but they should work under different configurations as well. The above levels have all beeen tested and work. Palm Shore - mini_dokan_gc (Pipe Plaza Beta) Twilight House - mini_block_64 (Block Fort Beta) Nintendo DS - mini_block_course (Block City ) The subsequent two are just beta versions of the existing battle courses and appear to be exactly the same, save for the missing textures. In addition, I replaced some of the battle mode course with beta battle levels as well. (Keep in mind all the beta courses lack textures of any kind for the moment.) Waluigi Pinball - nokonoko_course (Some kind of beach course) Yoshi Falls - old_mario_gc (Gamecube Mario Circuit)Ĭheep Cheep Beach - test_circle (a small, one-lap circle) I have replaced the following courses with beta courses:įigure 8 Circuit - dokan_course (an awesome couse with a trail that goes up into the air) Hack mario kart ds - beta course mod.ips - 11.41MB Simply download the ips patch at the following location and patch it to your Mario Kart DS rom (US version) as you normally would: So I'll do this quick for people who want to try out the beta courses and aren't interested in the process. Edit: For a hack of the Kiosk Demo Beta Courses (with textures) see the second post after this one.